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Marvel Rivals has been a massive hit since its release at the end of 2024, bringing deep-cut aspects of Marvel Comics lore to the attention of a new generation of fans, but long-time Marvel executive Tom Brevoort doesn’t believe there is necessarily a correlation between the game’s success and Marvel’s publishing plans.
In the latest edition of his Substack, Brevoort dismissed the idea that Marvel Comics is taking cues from Marvel Rivals, stating that the “popularity [of] Marvel Rivals likely has more to do with play mechanics than it does the characters themselves.”
This immediately struck many fans as odd; first and foremost, it seems unusual that a Marvel editor would downplay the appeal of the company’s own characters, while at the same time, it appears at odds with some of Marvel’s latest reveals of what is to come this year, which suggest the opposite of Tom Brevoort’s claim.

- Released
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December 6, 2024
- ESRB
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T For Teen // Violence
- Engine
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Unreal Engine 5
- Multiplayer
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Online Multiplayer, Online Co-Op
- Cross-Platform Play
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Limited – console crossplay, no PC crossplay
Source: Tom Brevoort, Substack
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